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Creativity and Coding with Strawbees® Online Course

Start exploring the world of hands-on learning, creativity and coding! Create your very own projects with this self-guided digital learning platform we have created.

What is Strawbees?

Strawbees is a construction set, which means it’s made to build things. To say it’s made to build a specific type of things is the same as saying that a certain crayon is only made to draw flowers. The way we think about Strawbees is as a material for people to express, test and share their ideas, developing the necessary skills to think creatively.

 

Why Strawbees Coding and Robotics?

Strawbees uses both software (intuitive online development environment) and hardware (a unique Quirkbot circuit board) to explain how computers and robots work and let you control and impact the real world outside of your computer.

We provide an intuitive first introduction to programming, as well as infinite opportunities for gradually building more advanced projects using an electronics platform fulfilling a standard loved and tested by millions of people who use electronics for real-world applicable projects across the globe. In our online tutorials, course and lesson plans we show you how!

The Strawbees Learning Platform provides several different approaches and programming languages, as well as compatibility with a full scale professional development environment for advanced users to create any project and employ it anywhere.

 

Who is this for?

This online course is suitable for beginners who are new to coding and robotics using a fun, easy and completely creative hands-on learning solution. We recommend ages 9 and above.

 

What to expect in this Strawbees Coding and Robotics Online Course?

♦  Step by step guided projects tutorial (video)

♦  Mini challenges

♦  Certificate of completion

IMPORTANT NOTE:
ONCE PURCHASE HAS BEEN MADE FOR THE ONLINE COURSE, DUCK LEARNING WILL BE SENDING YOU A LINK WITH USERNAME AND PASSWORD TO ACCESS OUR LEARNING MANAGEMENT SYSTEM (LMS) WITHIN 2-3 WORKING DAYS FROM DATE OF RECEIPT.
DUE TO THE CURRENT COVID-19 SITUATION IN SINGAPORE, WE SEEK YOUR KIND UNDERSTANDING IF DELIVERY OF YOUR KIT MAY TAKE LONGER THAN 3-5 WORKING DAYS.
Course objective

To allow participants to learn about coding and robotics. Participants will be able to build structures and contraptions out of straws and Strawbees. Participants will also learn a problem-solving technique, and computational thinking. Participants will learn how to apply these problem-solving techniques to real-world problems such as deforestation and flooding.

 

Outcome

Through this project, participants will become adept at coding and robotics. Participants will be able to build various mechanisms and structures out of straws.

 

Course Outline

Unit 1: Introduction to “What’s in the Box?”

♦   Exploring every component in the box

♦   Understanding how to charge our Quirkbot. Leaving it to charge

♦   Understanding the strawbees system of building

◊   Creating a ruler straw: Marking off 1 straw into half, quarter, third. You need a 30cm ruler, 1 black permanent marker pen.

◊   Make a cube

◊   Make a pyramid

◊   Make a blinking star

♦   Online software introduction

♦   Showing how to program in block-based

♦   Quick introduction to what will be made in the next lesson

 

Unit 2: Make a Walking Robot!

♦   Introduction to robotics: Understanding what a robot is, why we need robotics and where is it headed?

♦   Introduction to motors and how to program it

♦   Introduction to mechanisms

♦   Quick introduction to what will be made in the next lesson

 

Unit 3: Make a Dam

♦   Learning about structures: Relating the need for Marina Barrage and water conservation in Singapore.

♦   How to design a steady structure

◊   Triangles

◊   Making the Dam

◊   Making a Gate mechanism for the Dam

◊   Programming the Dam with time-delay and lights

♦   Quick introduction to what will be made in the next lesson

 

Unit 4: Make a Musical Instrument

♦   Introduction to sensors, capacitive sensor, light sensor: Relating it to use of sensors in the world. For autonomous cars, machines in the workplace.

♦   Making a Banana keyboard

◊   How to make 5 keys and play sound

♦   Making a guitar

◊   Leaving the student to attach the same 5 keys to the keyboard

♦   Quick introduction to what will be made in the next lesson

 

Unit 5: Building a Solar Farm (concept)

♦   Talking about how we need to track the sun; what is the purpose of a solar farm

♦   Making a Flat and long panel of ‘Solar Panels’

♦   Quick introduction to what will be made in the next lesson

 

Unit 6: Build an Orang Utan!

♦   Students will build and program an Orang Utan in this lesson

♦   Connecting it to wildlife conservation.

♦   Attaching a sensor to the Orang Utan to make it happy when it is with its friends.

 

Unit 7: Ferris Wheel

♦   Students will build a Feris wheel. Learning how to motorize it.

♦   The Singapore Flyer story

 

Unit 8: Plant Watering System

♦   Using the capacitive sensor, feeling for moisture in the soil and then adding more water.

 

Unit 9: Umbrella

♦   Making a Japanese style sunshade umbrella.

♦   Motorizing the umbrella to open and close.

 

Unit 10: BONUS LESSON

Register for the Strawbees Coding and Robotics Course*

*Strawbees Coding and Robotics Kit included

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Register for Strawbees Online Course only

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