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11 Mar

LEGO® Education SPIKE™ Prime at Bett Show (London) 2020

LEGO® Education SPIKE™ Prime at Bett Show 2020

LEGO® Education SPIKE™ Prime generated huge interest and was the highlight for many visitors at this year’s Bett Show in London, one of the world’s most important education shows. The LEGO Education stand was packed from the time the show opened until the last minute of the last day. We were visited by huge numbers of teachers, VIPs and influencers, and were interviewed for Tech & Learning, Edu Week, BBC Radio, Brick Fanatics and the EdTech Podcast. Our trade partners provided further hands-on experiences with workshops from Creative Hut and Raising Robots.

The keynote speech by LEGO Education’s president, Esben Stærk Jørgensen, was extremely well received. He showed compelling data underpinning the strong message that connects hands-on learning through play with building students’ confidence, improved STEAM skills and lifelong learning.

Click here to watch Esben Stærk Jørgensen keynote!


AND THE AWARD GOES TO….

What’s more, we are very happy to share that LEGO® Education SPIKE™ Prime has already been nominated for seven educational awards. This reflects how well it is perceived and how it is already positioned as an innovative STEAM and hands-on learning resource. We are looking forward to seeing this best-in-class award-winner in the hands of students and teachers!

2019 Awards of Excellence

Winner: LEGO® MINDSTORMS® Education EV3 LEGO Education WeDo 2.0

Best Use of Product in a Classroom
(Announced Dec. 5)

For 40 years, Tech & Learning has reported on how EdTech products are improving teaching and learning,” says Tech & Learning Group Publisher Christine Weiser. “In keeping with this mission, our 2019 Awards of Excellence contest focused on stand-out products that are both unique in the K-12 market, as well as those that are helping schools solve specific problems.

Bett Awards: Innovator of the Year

Finalist: LEGO® Education SPIKE Prime

The Bett Awards are a celebration of the inspiring creativity and innovation that can be found throughout technology for education.  The awards form an integral part of Bett each year, the world’s leading showcase of education technology solutions.

GUESS Education Awards

Finalist: LEGO® Education SPIKE Prime

Categories:

  • Secondary and Higher Education
  • Resource/Equipment Supplier of the Year

The GESS Education awards highlight and reward the quality and diversity of educational products, resources, services and people as well as the best educational establishments and the most dedicated members.

Edison Award for Living, Working & Learning Environments

Finalist: LEGO® Education SPIKE Prime

The Edison Awards is an annual competition honouring excellence in new product and service development, marketing, human-centred design, and innovation. Our vision is guided by the legacy of Thomas Edison and his Menlo Park team who successfully brought an unprecedented number of innovations to the market.

Codie Award

Finalists: LEGO® MINDSTORMS® Education EV3

  • Best Coding & Computational Thinking Solution
  • Best STEM Instructional Solution for Grades 9-12 and Higher Education

Reimagine Education Award

Winner: LEGO® Education SPIKE Prime

Category: K12 Regional and Discipline

Reimagine Education is the world’s largest awards program for innovative pedagogies. It culminates in a 600-person global forum for all those driving educational transformation. This year, 1507 educational innovators from 39 countries submitted their projects to 16 Award Categories.

Innovation by Design Award

Finalist: LEGO® Education SPIKE Prime

Learning Category

The Innovation by Design Awards honour the designers and businesses solving the problems of today and tomorrow. Entries are judged on the key ingredients of innovation: functionality, originality, beauty, sustainability, user insight, cultural impact, and business impact.

Danish Design Award for Better Learning

 

Finalist: LEGO® Education SPIKE Prime

The Danish Design Award is an annual international design prize awarded by the member organization Design Denmark and Danish Design  Centre in Copenhagen, Denmark. Danish Design Award demonstrates the value and impact of design in Denmark today and inspires and stimulates the use of design and design thinking in companies and society.

Codie Award

Finalists: LEGO® Education SPIKE Prime

  • Best Coding & Computational Thinking Solution
  • Best STEM Instructional Solution for Grades PK-8
  • Best Tool for Student Creation or Expression

For 35 years, the SIIA CODiE Awards have been the only peer-recognized program in the business and education technology industries, honouring thousands of software, education, information and media products for achieving excellence and innovation in technology.

Codie Award

Finalists: LEGO® Education Coding Express

    • Best Coding & Computational Thinking Solution
    • Best PreK/Early Childhood Learning Solution
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    01 Nov

    Regent Secondary School

    Last month, about 15 students from Regent Secondary had an after-school Learning Journey to our Innovation Lab. The boys attended a basic LEGO hands-on session using the LEGO MINDSTORMS Education EV3.

    During the hour session, the first task was for the students to build up the Robot Educator in groups of 3. They were excited to build up the Robot from scratch. Next up, was learning how to program the Robot Educator. After understanding how to properly program it, they were then challenged to race their Robot in a straight line.

    The final part of the session gave the boys a form of creativity to modify their Robot before they challenged amongst one another in the SumoBot Challenge to see what they’ve learned from the programming and push their opponent out of the ring.

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    16 Mar

    Code for Fun Enrichment Program by IMDA

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    The highly subsidised Code for Fun Enrichment Programme is offered to all MOE Primary and Secondary schools to increase students’ exposure to coding and computational thinking.

    Fees for students’ training and purchase of education kits under the programme are heavily subsidised by IDA (up to 70% for students training and 50% for education kits).

    Duck Learning is proud to present our program for the Code for Fun Enrichment program using LEGO Education WeDo or LEGO® MINDSTORMS Education EV3.

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    Please download the application form to apply for your program or contact us [email protected] for more information.

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    13 Jun

    Temasek STEM Conference for Educators

    To facilitate 21st Century Learning in the classroom, Duck Learning is committed to providing platforms for educators and students to share and learn best practices in STEM (Science, Technology, Engineering & Mathematics) Education. Till date, we organise the annual FIRST LEGO League Singapore tournament, the Robofest STEM Conference in collaboration with Rulang Primary School and co-organise the National Junior Robotics Competition with the Science Centre Singapore.

    This year, we are proud to organise the Temasek STEM Conference, in collaboration with Temasek Primary School. This inaugural conference provide an excellent opportunity for teachers, mainly from schools in the East Zone of Singapore to learn from distinguished speakers and workshops, share ideas and network with one another to leverage upon each other’s expertise.

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    More than 100 educators from Primary & Secondary schools in Singapore attended the 2 day STEM conference. We would like to thank our distinguished speakers for their valuable time and for sharing their expertise with us.

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    • Keynote speech by Mr. Saminathan Gopal, Principal, STEM Inc
    • Empowering educators using 21st Century teaching pedagogies by
      Mr. Gary Lim, Senior Partners-in-Learning Director, Microsoft Education
    • Sharing on STEM Initiatives and Opportunities by the Rob Smith, Snr Technical Architect APC & Esther Nai, Foundation APAC Programs Manager, Salesforce Org
    • Sharing by Mrs Seah, HOD of ICT, Temasek Primary School
    • Sharing by Mr. Wayne Burnett, Deputy Head (Primary), European Section; Information Literacy Specialist, German European School
    • What skills we need to develop in our students today to allow them to thrive in the science and technology industry tomorrow by Mr. Ives Lim, PhD Candidate. Faculty of Science, National University of Singapore
    • Sharing on FIRST LEGO League by Mr. Hozefa Aziz, CEO, Duck Learning

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    Participants also had a  hands-on LEGO building experience and discover how hands-on learning can be integrated into multiple subject areas.

    • Session 1: Tinkering in the Learning of Interactions & Energy Concepts in Science
    • Session 2:Robotics in Work Project Work
    • Session 3: Hands-on Language Skills Development Using Technology
    • Session 4: Engineering & Systems Thinking in the Classroom
    • Session 5:The Middle Road: The foundations of robotics

    The Temasek STEM Conference ended with a focus group discussion as well as a STEM Unconference where  participants took the lead by discussing how they want to integrate STEM into the education experiences that they provide for students and each group proposed a STEM activity that they will conduct in their school/ group of schools.

    About Temasek STEM Conference 2016
    Educators and Professionals from the Education Industry will have the opportunity to:

    – Learn from the best STEM practices in schools from Singapore and around the region.
    – Understand how educators are making hands-on learning an effective way of developing 21st Century Competencies in their students.
    – Hands-on LEGO building experience and discover how hands-on learning can be integrated into multiple subject areas
    – Collaborate with other participants to create a shared vision and manifesto for STEM Education.
    – Find like-minded partners from schools and the industry to help jump-start exciting initiatives in your school.
    – Become part of a community of hands-on STEM learning advocates.

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    10 Jun

    iCTLT 2016: LEGO Education & Duck Learning are excited to announce our Learning Solutions and Educational Ecosystem to support effective learning in schools at iCTLT 2016

    LEGO® Education & Duck Learning are excited to announce our Learning Solutions and Educational Ecosystem to support effective learning in schools at the 5th International Conference on Teaching and Learning with Technology (iCTLT 2016). Introducing the all new WeDo 2.0 platform which will empower young students to put inquiry-based learning at the centre of their educational journey.

    Students can then build upon their knowledge of STEM through the use of LEGO® MINDSTORMS® Education EV3 platform, the world’s foremost STEM education platform. Bring it together in an exciting way by establishing an Innovation Studio by LEGO® Education in your school.

    Introducing the newly launched LEGO Education WeDo 2.0 to our Acting Minister for Education, Mr. Ng Chee Meng at our booth.

    Introducing the newly launched LEGO Education WeDo 2.0 to our Acting Minister for Education, Mr. Ng Chee Meng at our booth.

    This biennial conference is a testimony to the commitment of the Ministry of Education, Singapore and Academy of Principals Singapore to the use of technology in advancing 21st Century teaching and learning. iCTLT 2016 is supported by Infocomm Development Authority of Singapore, National Institute of Education, Singapore Tourism Board, and the Singapore Exhibition and Convention Bureau.

    A big thank you to all educators who came by our booth and attended our EdTech Spark Plug & Concurrent sessions as well as coming for our hands-on workshop. We hope you had fun and are inspired to transform learning by helping students learn through hands-on activities, employing creative problem solving skills as they feel, think, touch and move with LEGO Education and Duck Learning.

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    09 Mar

    FIRST LEGO League Singapore 2015-2016

    Singapore – 8th March 2016, Tuesday – Last Saturday, over 1000 youths aged 9 to 16 years took part in the finals of the FIRST LEGO League (FLL) Tournament in Singapore. FIRST LEGO League (FLL) is a joint initiative by US-based FIRST (Foundation for Inspiration and Recognition in Science and Technology) and LEGO to inspire young people to get excited about careers in science and technology, by engaging them in exciting mentor-based programs that build science, engineering and technology skills, that inspire innovation, and that foster well-rounded life capabilities including self-confidence, communication, and leadership.

    The FIRST LEGO League targets students from 9-16 years old. FLL consists of two parts. The first part consists of a research project and a presentation based on the theme for the season. The theme for this season is “Trash Trek” which challenges participants to think about the challenges we are currently facing in waste management and come up with innovative solutions to tackle these challenges. The second part consists of a robot game which requires students to build a robot using LEGO parts to complete missions on a challenge mat which is also based on the theme for the year.

    Teams presented their projects to expert judges on the 4th of March 2016 and competed in the robot game on 5th March 2016. Ms Rahayu Mahzam, Member of Parliament for Jurong GRC, officiated the prize giving ceremony on 5th March 2016 at Canadian International School (Lakeside campus).

    Since 2014, the number of teams taking part in this competition every year has been doubling, showing the keen interest in STEM that current students possess.

    Duck Learning is proud to be the principal sponsor and organiser of the FIRST LEGO League in Singapore. The event is co-organised by Canadian International School and IDA Labs. FLL is also part of the National Infocomm Competition by the Infocomm Development Authority (IDA) and is supported by IDA.

    “I am really impressed by the creativity, problem-solving skills and teamwork shown by the students in the FIRST LEGO League Singapore Tournament. It bodes well for Singapore’s future that we have so many students interest in innovation and creating in STEM. We are proud to be the local organisers of the FIRST LEGO League in Singapore and look forward to supporting STEM Education efforts in Singapore for years to come,” said Mr Hozefa Aziz, CEO of Duck Learning, partner of LEGO Education in Singapore.

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    15 Feb

    Robofest cum STEM Conference 2016

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    REGISTRATION CLOSE
    Synopsis for Keynote Sharing and Workshop

     

    We would like to thank all educators for attending the STEM Conference.

     

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    28 Dec

    Take Part in Our Creative Challenge Now!

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    Unleash your creativity and build the most creative model using Building My SG sets. There will be no limitation on the number of Building My SG Sets you can use!

    Prizes
    Top 3 entries: LEGO Education Town Developers Set (Piece count: 1860)
    10 Merit Entries: Innovation Lab by LEGO Education workshop vouchers worth $110 each

    How to Participate:
    1. Build a model using Building My SG sets, it can be any model based on your creativity. There are no limitations on number of Building My SG sets you can use so go ahead and unleash your creativity.
    2. Upload your photo to http://www.buildingmysg.com/sg50 with a description of your creation. Your description will earn you bonus points! All previous entries uploaded will be considered for this contest too.
    3. Contest ends 28 Feb 2016. Stay tuned to our Building My SG website and our facebook page for winners announcement on 15 March 2016

    Do not have a Sg50 Building My SG set yet?

    Click Here to get it now!

    Judging Criteria
    Creativity 60%
    Presentation 40%

    Terms and conditions
    1. By submitting your entry, you are deemed to be agreeable with our terms and conditions.
    2. This contest is open to everyone residing in Singapore.
    3. Only models built using the SG50 Building My SG sets will be eligible for this contest. You may use as many Building My SG sets as you like to build your model.
    4. The closing date for this contest will be on 28 Feb 2016.
    5. Duck Learning reserves the right to cancel, alter or amend the contest at any stage, if deemed necessary in its opinion, or if circumstances arise outside of its control. Any changes to the competition will be announced on our webpage and facebook page.
    6. By submitting your entries, you agree to the use of your entry for Duck Learning’s publicity materials.
    7. Prizes are strictly not exchangeable for cash.
    8. All prizes not redeemed by 30 April 2016 will be forfeited.
    9. Winners will announced on http://www.ducklearning.com , http://www.buildingmysg.com/ and https://www.facebook.com/DL.LEGOedu as well as notified via email.
    10. All decisions made by the judges will be final. Any correspondence, enquiries, appeals or protests will not be entertained.
    11. The winner agrees to the use of his/her name and image in any publicity material.

     

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    18 Dec
    12 Nov

    Roboticist JR Courses Under ICM Learning RoadMap

    Duck Learning in collaboration with LEGO Education and Pitsco Education are proud to present the following workshops for the Robotics Junior portion of the ICT Roadmap in the Robotics & Makers domain by the Infocomm Development Authority of Singapore for Infocomm Clubs in schools in Singapore.

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    © 2017 The LEGO Group. All rights reserved.

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